Resources - Haptic Interfaces

Novint-Falcon.jpg

Novint Falcon

With the objective of bringing high fidelity haptics to the mass market, the Novint Falcon presents a cost-effective solution for computer game applications. Based on the design of the high-end OMEGA haptic device, the Falcon combines state-of-the-art haptic technology with a compact design. The Falcon haptic device is a joint development between Novint Technologies, Lunar Design and Force Dimension. The new device was launched onto the market in june 2007.

Geomagic-Touch-SensAble.jpg

Omni Haptic Device

Geomagic Touch is a motorized device that applies force feedback on the user’s hand, allowing them to feel virtual objects and producing true-to-life touch sensations as user manipulates on-screen 3D objects. Leading companies integrate the Geomagic Touch and haptics into their work to achieve compelling solutions using the realistic sense of touch. Geomagic Touch can be used in diverse applications, including: simulation, training, skills assessment, rehearsal, virtual assembly, robotic control, collision detection, machine interface design, rehabilitation, mapping and dozens of other applications.

Phantom-Premium-3.0.jpg

Phantom Premium 3.0 6DOF

The 3.0/6DOF provides a range of motion approximating full arm movement pivoting at the shoulder. This device provides force feedback in three translational degrees of freedom as well as torque feedback in three rotational degrees of freedom in the yaw, pitch and roll directions. The 3.0/6DOF device connects to the PC via the parallel port (EPP) interface.

Tanvas_2.jpg

Tanvas Haptic Tablet

Surface haptics technology enables real-time control of the forces acting between a fingertip and the touch surface. The combination of sensing and haptics on the same layer makes Tanvas tablet a unique haptic display. Tanvas tablet use electrostatics to control friction and create virtual touch.

haptic Jacket.png

Haptic Jacket Prototype

A haptic jacket that is capable of displaying vibrotactile sensation with three modes of interaction: discrete sensation, continuous sensation, and continuous sensation with various speeds.Tactile stimulation uses an array of vibration motors using funneling illusion concept.